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Mortal Kombat vs DC Universe
Mortal Kombat vs DC Universe






Mortal Kombat vs DC Universe

Pokemon Scarlet and Violet XCIįans of the DC characters will be pleased with how well they’ve made the transition to a fighting game.

Mortal Kombat vs DC Universe

DC Universe blends both of these styles with a varied amount of success. Suddenly, characters could just walk deeper into the plane and watch Liu Kang’s fireballs float past them harmlessly. However, when MK made the move to the 3D realm, things got sticky. Being an awesome fighter came down to timing your blocks and moves while dodging ranged attacks the best that you could with your limited movement options. When things were 2D on your SEGA Genesis and Super Nintendo, Mortal Kombat was simple: up was jump, down was crouch, and left/right moved you left/right. However, before we get to the modes this game offers, talking about the fighting system MK vs. The MK and DC crowds are a surprisingly good combo, but questionable roster balancing keeps this enjoyable fighter from achieving greatness. DC is a bit more than just fight after fight after fight. These heroes, villains, and ice-hurling ninjas are then let loose on one another to do battle in bloody brawls that are decided in the best two out of three rounds, but MK vs. DC packs 22 characters from both the videogame that became Exhibit A in how brutal this medium could be and the comic book powerhouse that’s been around for more than 70 years. This game defies logic by both existing and not sucking.








Mortal Kombat vs DC Universe